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BioWare were developing 007 style RPG game in 2009

08-Dec-2012 • Gaming

In a recent interview with Eurogamer, former BioWare co-founder Trent Oster revealed that the EA-owned studio was developing a James Bond style RPG game back in 2009.

Oster, who has since left BioWare (AKA EA Edmonton) explained, "It had a working title of Agent. The concept was to do the other half of GoldenEye. The idea being that James Bond isn't just a gun that walks around the world and shoots people. He's a suave manipulator, he's a talented martial artist, he's a secret agent. We wanted to cross that 007 with Jason Bourne, where he's been modified in some way; you're not sure what, but he's definitely deadly."

"We really wanted to push the acting side, the digital acting. We really wanted to be very high drama, very intense scenes. I always think of the scene in the second Bourne movie where Jason Bourne's choking the guy out with a book and he's right in his face and it's this very intense moment. That was one of the key things we wanted to carry off."

But the game got canned in production.

"Fundamentally EA didn't believe in the concept. And if the company's not behind it, it doesn't matter how hard you struggle you just can't make it happen."

Another recently cancelled 007 inspired RPG game was Sony's "The Agency".

Rockstar Game, famed for their "Grand Theft Auto" series, also announced a similar 1970s based title - "Agent" - in 2009 but nothing has been seen of it since. The studio claimed in 2011 that it was still in development.

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