The first patch for the PC version of NightFire has been released...

NightFire Patch V1.1
13th February 2003

Today the NightFire PC patch has been released which resolves many of problems that users may have been experiencing. It also included some new additions to the game. had previously revealed that the two new multiplayer maps 'Istanbul' and 'Space Station' were both planned to be released in the first patch when NightFire went gold, and here they are.

You can download the patch (11.1 MB) via any of the following mirror websites:
3D Gamers

Patch Fix List
  • Fixed AI bug where view height would be sometimes be at crouch level when animation was standing.
  • Game would crash if Q-Specs were on between mission transitions, and some level transitions...
  • Starting a multiplayer game after quitting a single player game with the Q-Specs on would carry over some of the vision mode.
  • Created bond_ded.exe, which is a dedicated server only .exe with no CD check.
  • The 18th server in a list of internet game servers couldn't be seen or scrolled to.
  • Ammo count limited in US build (was fixed already for European builds).
  • Exiting rocket mode before the rocket detonated would alter players view if they had been wearing the Q-Specs before firing the rocket.
  • Made it easier to take photos of the girls in Austria party room.
  • Fixed the jumping animation for players in multiplayer games.
  • Removed "say" and "say_team" commands from single player game.
  • Took explosion physics off subdued enemies at rest.
  • Added the multiplayer Combat Training map Istanbul and CTF map Space Station.

Known issues:
The current Radeon 9000 drivers (4.14.0001.9076) cause various graphical issues such as: Players, weapons, and other objects are not visible. Sky textures are not displayed and tracer effects appear.

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