In the films the villains die at different points in
time - do you feel that bringing all the villains together
at one point in time and introducing modern weaponry upsets
the Bond timeline and the essence of Bond that we’ve seen
in the films?
Does "Alien Vs Predator" upset the timeline of Alien or
Predator? I think what we’re talking about here is a kind
of alternate Bond history, we’re talking about an alternate
reality in the same way that is very common in comic books
and often in movies.
We took the characters we really, really love and we tried
to stay as faithful as we could to those characters. So
Pussy Galore is still Pussy Galore, but we still get to
put her in new situations and have her react to those. With
MGM and Danjaq’s cooperation and support we’re showing that
character in a slightly different context and a slightly
different light, and that is part of the fun of the product
- you get to see all those characters in different situations
than you saw them in the original films.
How long do you expect the single player element of
the game to last?
Well it depends on whose playing it... I expect it to last
a very long time. We’re making a product that is designed
to be a perennial product. The single player component of
the game is something that I’d expect the average player
of the game could probably finish in 18 to 20 hours, something
like that. But there’s so much more value that we’re delivering
in the form of a vast variety of multi player modes. We
have single player, we have 2 player multi player, we’ve
got 4 player deathmatch, team-based games, we’ve got 8 player,
we’ve got online, we’ve got a huge variety of ways to play
and engage with this game that go so far beyond the single
player. I think that’s what drove the popularity and perennial
viability of the original "GoldenEye N64" - it wasn’t over
after you’d finished the single player campaign.
Above: Patrick Gilmore talking to MI6 about the latest game
"GoldenEye: Rogue Agent"
"The GoldenEye title is a really apt description of
our product... we’re focusing on the basic principles that
made the original GoldenEye a great game."