Have a look at three different unused concepts for
the "Blood Stone" video game title sequence...
Concept Art (1)
3rd February 2011
As with any major videogame, a lot of work is done in the early
stages to flesh out ideas and concepts that may never be seen
in the final product. Graphic Designer Vincent
Shayer, who was
the lead user-interface designer at Bizarre Creations (the developer
shuttered by Activision) has revealed some of the early concepts
considered for the opening titles of the latest 007 videogame "Blood
The first vector-based concept is similar to the credit sequence
of "Casino Royale", although it would have used the
007 logo as its geography. The other two concepts are based on
oil, with echoes of "The
World Is Not Enough". Oil
was not part of the final "Blood Stone" storyline,
so it is unclear why it was used as a basis for the sequence.
Click the thumbnails below to view images from
the three unused concepts. You can view
the final credits sequence video here.
James Bond 007: Blood Stone features the likeness and voice
talent of Daniel Craig, Joss Stone and Judi Dench and features
an epic, original story developed by screenwriter Bruce Feirstein.
Players can engage in cover-based firefights, lethal hand-to-hand
combat and speed their way through explosive adrenaline-fueled
driving sequences as they embark on a global chase leading to
action on land and sea through Athens, Istanbul, Monaco and Bangkok.
Gamers can also feel what it is like to be a 00 agent, as they
take the battle online in several robust 16-person multi-player
modes that require skill, teamwork and strategy as players compete
in matches that will have spies battling mercenaries.