Have a look at three different unused concepts for the "Blood Stone" video game title sequence...

Concept Art (1)

3rd February 2011

As with any major videogame, a lot of work is done in the early stages to flesh out ideas and concepts that may never be seen in the final product. Graphic Designer Vincent Shayer, who was the lead user-interface designer at Bizarre Creations (the developer now shuttered by Activision) has revealed some of the early concepts considered for the opening titles of the latest 007 videogame "Blood Stone".

The first vector-based concept is similar to the credit sequence of "Casino Royale", although it would have used the 007 logo as its geography. The other two concepts are based on oil, with echoes of "The World Is Not Enough". Oil was not part of the final "Blood Stone" storyline, so it is unclear why it was used as a basis for the sequence.

Click the thumbnails below to view images from the three unused concepts. You can view the final credits sequence video here.

James Bond 007: Blood Stone features the likeness and voice talent of Daniel Craig, Joss Stone and Judi Dench and features an epic, original story developed by screenwriter Bruce Feirstein. Players can engage in cover-based firefights, lethal hand-to-hand combat and speed their way through explosive adrenaline-fueled driving sequences as they embark on a global chase leading to action on land and sea through Athens, Istanbul, Monaco and Bangkok. Gamers can also feel what it is like to be a 00 agent, as they take the battle online in several robust 16-person multi-player modes that require skill, teamwork and strategy as players compete in matches that will have spies battling mercenaries.

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