MI6 opens the Mission Guide for the 2000 James Bond
game "007 Racing" from Electronic Arts.
Stay tuned for strategy updates and gameplay tips
007 Racing Walkthrough
24th January 2007
Mission 1 - Escape To The Border
- Rescue Cherise Litte
- Obtain STINGER missile from courtyard
- Eliminate Helicopter with STINGER
- Jump border crossing to safety
Aston Martin DB5
Drive straight ahead and pick up the
SHIELD and H. FIRE. Turn to the left and use the H. FIRE
on the door blocking the castle entrance. The explosion
will also kill the guards if you didn't scare them away
from their spots. Drive through the entrance. Ignore all
the guards in the courtyard and pick up more H. FIRE and
the STINGER. Now drive to the person who has a red ring
surrounding her and stop completely. She will get in. It's
Cherise Litte! Now drive back out and use your H. FIRE
on the barricade.
After it is destroyed, go past it and
then Cherise will yell, " Watch out!" Stop your
car. There will be four explosions ahead down the road
that you would have run into if you hadn't stopped your
car. Now it is safe to proceed. Drive past the craters
the explosions left and you will find more H. FIRE and
When you come to the fork, go left. There is
a tank aiming at you! If you want to, you can destroy it with
four H. FIRE, but you don't have to do it since the tank is too
slow to catch you and can't hit you directly. After passing the
tank, equip your STINGER and drive past or through the boxes
and barrels blocking your path.
Go around the next corner, and you will come to a clearing where
helicopter is taking off. While you are watching it, the STINGER'S
crosshairs have locked on to the helicopter so fire off the STINGER
helicopter will crash to the ground. Be careful the helicopter
on you when it hits the ground or you will take damage. If you
you can go back and use the road you haven't gone onto yet and
STINGER with some other powerups. Now blow up the barricade with
FIRE and speed across the clearing, ignoring everything.
There is another tank at the other side of the clearing if you
want to blow
it up too. Drive past it and through the roadblock and then stop.
wave of explosions will appear. Go on past the craters, then
drive down the road and
jump the creek. After you cross the bridge, another explosion
will rock the
road, and two jeeps will start chasing you.
Evade them and go into the tunnel, being careful not to run
exploding boxes. You can get more HEALTH here if you need it.
At the end
of the tunnel is a ramp with a helicopter taking off. Crash into
helicopter to end the level.
Mission 2 - Gimme A Brake
- Collect all transmitters
- Jettison car in Hudson River
Out of all the levels, this one had the most changes for different
difficulty levels. The time limit is tighter, the bomb will detonate
at higher speeds, the
police are after you, you have no brakes, and to top it off,
you have to
collect almost twice as many transmitters!
Begin by going across the park in front
of you to get Transmitter 1. Continue straight to the intersection
and then turn left alongside the park that comes almost
right after the intersection. Pick up transmitter 2 at
the other end of the park, then turn right and go past
the cop cars and the white building. Go down this street
until it T-s, then turn right across the sidewalk. After
that, turn left onto where this street T-s. Follow this
road until you see a plaza with a fountain on the left.
Drive into this plaza. Get transmitter 3 near the fountain,
then make a sharp left to pick up transmitter 4 on the
other side of the fountain.
Take a U-turn to the right through the trees and onto the street.
this street till it T-s, then turn left. Follow the road and
you will get
transmitter 5. Immediately turn left after collecting it. Follow
until you see a street on the right with traffic lights above
right onto this street, then left into the alley that comes shortly
Collect transmitter 6 here then turn right at the other end.
Turn left at
the next intersection then right across the sidewalk when the
road curves 90
degrees to the right. At the next intersection turn left, and
reach the curve of this road, slow down and cross the sidewalk
on the left
to collect transmitter 7. Follow the street and you will arrive
at a park.
Go across the park and pick up transmitter 8. After collecting
it, turn to
the right and go through the trees back to the street.
Turn right at the intersection. Follow the street
until it T-s, then turn
left. When you come to a park, drive diagonally across the park
next intersection to collect transmitter 9. Follow the street
you are on
until it T-s, then turn left to find transmitter 10. After getting
transmitter, you will come to a park. Turn left onto the street
it, then follow it all the way to the white building again. Collect
transmitter 11 in front of the white building. Drive diagonally
park. Follow the road and you will pick up a HEALTH. After you
large blue buildings on either side of the road, turn left to
Turn left again to keep from smashing into the dead end street.
pick up a second HEALTH on the way out. Turn right onto the next
left again onto the next street. Follow this road to the white
take transmitter 13 which is in front of it. Sharply turn right
then left. Follow this road until it T-s, then turn left and
again into the alley. Get transmitter 14 Pick up the health on
the way out.
Turn right then left into another alley. Collect transmitter 15 in this
alley. Turn right after exiting the alley. At the next few corners go
diagonally left through them. After those corners, you'll see a subway
track over the road ahead. Turn left under the tracks to get transmitter
16. Turn at the end of the tracks to the right. Follow this road until you
see a blue building. Crash through the building's rear left corner to find
transmitter 17, then turn back onto the street you were traveling. Turn
right under the traffic signals that appear shortly after.
You will come to a plaza where transmitter 18 is waiting. Drive
to the other corner of the plaza. Transmitter 19 is just past
intersection there. After picking up that one, turn right and
road to where it T-s to collect transmitter 20. Follow the road
it was on
to get transmitter 21. Now
straight and you will see a dock. Drive off this dock to finish
Mission 3 - Ambush
- Disable all vehicles in ambush
- Disable forklifts
- Gain access to distribution center
- Collect EMP gadget
- Destroy all ten computers with EMP
Aston Martin DB5
At the start of the mission, you are
hiding in an
alley. When you go into the clearing, you are attacked by enemy
groups of two. The goal for this part of the level is to destroy
instead of Agent Mode's eight. There are several weapons surrounding
clearing, including H. FIRE, OIL, and SMOKE. Also there are a
few boxes of
HEALTH when you need it. There are several methods
to get rid
of the cars. You can use most of them, and you may win. You could
First method: Pick up two H. FIRE and drive backwards into the
you started the level. As the cars try to enter the alley, fire
a rocket to
blow them up. Repeat until all dead and occasionally leave the
restock H. FIRE. You could also use SMOKE while backing up to
Second method: Drive near the exploding crates and
get them between you and
your enemies. The enemy cars are as dumb as stumps, so they
will try to
drive through the crates, but only end up getting blown to
bits. You will
have to mix this with another method because there are only
four crates and
eight cars to kill.
Third method: Drive in reverse and let the enemy cars hit you
front. You will notice when they hit you from the front, they
Use this time to back away from them and fire off a rocket while they are
stunned. You won't take much damage from the blast like if you shot them up
Fourth Method: Drive reverse into the alley where the cars are
from. Shoot off a rocket to destroy them when they follow you.
every destroyed car, another one will magically appear in the
alley in front
of you if you are in far enough. You can keep shooting until
all the cars
are destroyed in seconds. Be careful not to run out of rockets
or you could
get trapped by the cars as they try to ram you. The best way
to get through
the area if you ask me.
When all the cars are destroyed, a STINGER will
appear in the alley where they
were appearing from. Use the STINGER to demolish the door blocking
area. Drive through the hole and pick up the HEALTH and SHIELD.
now in an area where two forklifts are working. When the forklifts
they will drive over and try to turn you over! They are invulnerable
your weapons except M. GUNS, so this time you should trick them
into the explosive crates. Do it in the same way you did with
the cars. If
you miss with the crates you can try to get the forklifts to
get stuck on a
wall or a box and then fire away at the flashing red light on
its back with
the M. GUN.
When the forklifts are destroyed, pick up the STINGER from their
and use it to destroy the door for the delivery entrance of a
the battle has made your car weary, you can pick up more HEALTH.
the hole in the delivery entrance and into a factory. Ignore
all the guards
shooting at you and drive straight ahead up a ramp into another
the end of the room is a window. At high speed crash through
it to another
Ignore the guards for now and look for a ramp that leads down.
bottom of this ramp is the EMP. Pick it up and drive back up
the ramp. Now
equip your M. GUN and shoot all the guards with it. Next, equip
Park next to each computer in the room and activate the EMP.
Use the EMP
until the computer is blown up completely. Don't worry about
the damage you
get. Some of the computers will give you more HEALTH.
After all the computers in the room are blown up, look for a
ramp leading up
and go on it. This will lead you into a room that appears to
be a place
where cars are being tested. Kill all the guards with your M.
GUN, then get
to work on the computers in the room with your EMP. They are
all along the
outer wall. When they are all destroyed, break through the window
end of the room to finish this level.
Mission 4 - Highway Hazard
-Destroy all four transporter tires
Aston Martin DB5
You have a strict time limit if you
want to get a high enough percentage to pass so don't waste
a lot of time. To finish the mission, you must use your
tire-cutting LASER to stop the transporter by driving alongside
it and cutting the tires. Each tire will now take almost
three full charges before catching on fire and being disabled.
If you get damaged, some HEALTH will appear every now and
then. While you are trying to do that, there are many hazards
to watch out for.
Oncoming traffic is a big problem. For
about half the time you are chasing the transporter, there
will be other cars driving alongside him too.
the urge to cut the tires while there is traffic everywhere.
The car on top
of the transporter can also be a problem if you don't watch
out. If you
take too long to cut the tires, then the transport will enter
a tunnel and
the car on top will fall off. This won't be a problem as long
as you are
prepared for it.
Be sure to not get too absorbed in your cutting when there is
coming up. Many times, you can forget to pay attention to the
and crash head-on into the guard rail dividing the off-ramp
main highway. If this happens, drive down the off-ramp and up
side. You'll only have to worry about this while you are cutting
on the right side.
After all four tires have been destroyed, you win the level.
Mission 5 - Survive The Jungle
- Collect four Mine Packs on bridges
- Locate and drive onto truck
The time limits are
shorter on higher difficulty. The idea of this mission is very
simple. Like it says in
the objectives, you must collect four MINES from the bridges.
But, there is
a helicopter chasing you blowing up the bridges! See the timer
on top of
the screen? That is how long you have before the helicopter destroys
next bridge. If a bridge is blown up, you will be forced to take
alternate route down into the ravine the bridge crosses which
will cost you
time to catch up with the helicopter. You won't have to worry
about this on
the first bridge. Also, the helicopter will occasionally fire
you. The place they will hit is shown by the red circles. After
enough MINES, you won't have to worry about crossing the bridges
Beware the jeeps and tanks on the ground below too. The tanks
are too slow
to chase you and they can't shoot low enough to hit you, so you
to worry much about them. The jeeps will pursue you relentlessly,
other hand. They can shoot you with machine guns, but this won't
damage. If you let them get close enough, they will try to ram
you off the
road. Stall them with the OIL you find or shoot them with H.
they first appear ahead of you on the road.
Every now and then, you will find a STINGER. Be sure to pick
it up because
you will need it a bit later to destroy a tree blocking the path.
miss the STINGER, you can still crash through it, but this will
When you arrive at the second village, drive between the town
wall and the
first buildings on the left to find the entrance to the truck
enter. It is a large blue 18 wheeler. The level will then end.
Mission 6 - Air Strike
- Retrieve Mine Detonator
- Detonate all ten Limpet Mines
- Locate Stinger Missiles
- Destroy Guard Towers
- Laser designate storage facility
- Extract Zukovsky
- Escape before air strike launch
Vehicle: BMW Z3
No changes here from Agent. First, drive out of the truck and
take the time
to eliminate all the guards with the M. GUN so they won't peck
constantly while you are detonating the mines. Next, drive over
to the tent
on the right of the storage facility (the long, low brown building
big garage door.)
Pick up the M. DETONATER there, and park in the green circles
MINES are planted. Hold down the fire button with the M. DETONATER
you hear a beeping noise. Then, drive away fast in a straight
line from the
MINE to suffer minimal damage from the mine explosion. Repeat
ten MINES are destroyed. Be sure to take the H. FIRE from the
You can use it to blow up the bulldozers if you want to, or use
destroy the tents if you are low on health.
Now, go over to the small tents and destroy them by running
over them if you have a lot of health. There is HEALTH in
the tents to
cover the damage, but only if you can live through the crash.
If not, then
use the H. FIRE to blow up the tents. After all the tents are
you will have three STINGER and a L. DESIGNATER. Use the STINGER
on the two
large guard towers on the base's wall. Now, get fairly far away
storage facility and use the L. DESIGNATER on the garage door
crosshair is permanently there. A helicopter will now fly over
and blow up
the door. Drive in there quick and rescue Zukovsky! Now get out
through the gate which is a hole in the barbed wire fencing.
Mission 7 - Escape
- Activate six homing beacons
- Beat assassin and make escape
Again there aren't many changes, except
for more aggressive driving from the assassin. First, floor
it to escape the tanks and guards who are already upon
you at the start. After some curves, Xenia, the villainess
from Goldeneye, will join you for a race in her red Ferrari,
along with some jeeps. You should be able to figure this
level out yourself. Get all the H. BEACONS, evade jeeps
and tanks, use OIL to slow down Xenia and finish before
The ending might confuse you a bit,
though. You have to grab the parachute on the left of
the road right before the dropoff that marks the end
of the level. Activate the parachute, and you win.
Mission 8 - Breakout
- Collect Limpet Mine pack
- Deploy Mines next to crates
- Locate exit to detonate
The only thing that is changed about this level is that you
must find a way
around a new security measure on the crane you use to escape.
This level is
unique because you are not driving the car itself, but operating
remote control. You have to rely on the warehouse's security
guide your car to finish the mission within the time limit. It's
challenging at first, but becomes easier. Think of it as playing
real RC car, only with much more at stake. You can do this level
much any way you like it. I'll just tell you where to find the
to do with them, some general tips, and how to escape.
First, drive straight ahead and break out of
the laboratory to the
astonishment of the surprised scientists! Now turn 90 degrees
to the left
and drive that way. You will find a platform that the MINES are
on top of.
Drive up the ramp and back down again using the ramp, otherwise
flip over. Now drive to each crate with a circle around it and
drop a MINE
in it. One of them is on top of a platform and the ring is hard
because the platform is a similar color to the ring. It is the
near the warehouse wall.
You will also notice other crates lying around without rings.
If you hit
them, they will blow up, destroying your car instantly. Watch
out for them.
Also be careful not to hit the forklifts and the small machines scurrying
around on the floor, or you will take damage and stop dead in your tracks.
After every mine has been planted, you will need to escape.
Don't try to
get out the same way you did in Agent, lest you be dumped in
a vat of acid.
Instead, follow the yellow dot that appears after the last mine
You will find a pack of STINGERS in one of the warehouse's corners.
when the crane is about to pick up a car, blast it with a STINGER
quickly take its place while the crane is lowering. The crane
think it is picking up a regular car, so it will take you to
Mission 9 - River Race
- Collect four TSP-6060 Missiles
- Locate TSP Launcher
- Reach final bridge and disable boat
Now in 00
boat is faster and the shots you take on the boat at the end
of the level
have to hit the front of it instead of anywhere you can aim.
The best route is easy to remember. First, drive across
in front of you, then turn left. When you see a ramp ahead that
through a boat house, crash through the barricade and take the
will go over a small gap in the ramp. When you get to land again,
left and pick up a TSP MISSLE. After crossing the bridge, turn
Now for the rest of the level, only use the bridges that are
not blocked off
by barricades, and when the boat shoots a grenade at you, you
will see a red
circle appear where it will hit. Curve sharply to the left or
avoid it, unless there is a HEALTH or a TSP MISSLE to be had
if you go
through it. Both of these items are very important.
When you get to the last bridge at the end of the river (the
one with no
guard-rail on the left), pick up the TSP and point your car so
it is facing
left down the river. Now equip the TSP and a scope will appear
first press R1. Zoom in on the left shoreline of the river with
as this is where the boat will first appear from when it approaches
When the boat appears from behind the shoreline,
aim and fire at the boat
with R1. Keep in mind you must manually aim, the rocket will
not lock on
the target. After 4 direct hits to the front of the boat, you
will win. If
the boat manages to make a U-turn and flee back down the river
Mission 10 - Download
- Download data from first limo
- Download data from second limo
- Download data from third limo
- Download data from fourth limo
This mission is easy compared to the previous outings,
even though it is 00 Agent. All you have to deal with that is
extra is a
tighter time limit and a more sensitive range for downloading
simply track down the limos and stay within the download range
for a limited
amount of time while they are sending data. Watch the meter in
corner of the screen to see how much longer you must stay with
If you are too close or too far away from the limo, you won't
be able to get
the data. Listen to the whirring noise when you are close to
a limo. If it
is high-pitched, you need to back off. If it is low-pitched,
you should get
closer. Be careful, if you stay too close to them for too long,
stop transmitting data altogether and the mission will be a failure.
If you need it, there is NITRO to help you get to the limos
to repair damage if you drive carelessly, and OIL and SMOKE to
get away from
the police if they decide to chase you. Not really, the police
are as bad
as in Gimme a Brake. After the last limo has been hacked, you
Mission 11 - Submerged
- Avoid security lasers
- Locate and rescue Dr. Chase
- Plant explosive charge
- Collect four ANTIDOTES
- Escape facility
The ending becomes a bit more hectic from
the blast doors close faster than in Agent. After you gain control,
immediately activate your IR-GOGGLES to see the otherwise invisible
When the first one on the right looks away from the right corner, drive
around the right corner and stick to the wall like glue. For the rest of
the laser area, drive down the side of this wall, pausing every now and then
to wait for a laser to look away. Never try to be clever by shortcutting
through the center of the corridor. The lasers will spot you for sure and
shoot you to death. After sticking to the right wall through a door, and
another corridor, you will come to a large chamber with what appears to be
large generator. You can turn off the IR-GOGGLES now.
You will also notice three lasers lancing out from it. Do not
touch them or
it is instant death. Drive along the left wall of this room and
find a breakable glass wall. Drive through it and you will see
with a red circle surrounding her. Go over and stop nearby. She
Now drive next to the generator, avoiding the lasers. Look for
a door to
drive through. Line up your car with the door so you can go in
line towards it. Equip the BOMB and press R1 to drop it. Now
drive as fast
as you can through that door to escape the blast. After the bomb
you must maintain your speed or the blasts will catch up, killing
instantly. Also, the heavy metal door at the end of this section
closes faster; the minimum distance is reaching the yellow light
at the time
of the blast.
Drive down this track. Follow my directions to the ANTIDOTES
as the radar
won't track them in 00 Agent. You will come to a place where
there is a low
path and a high path. Take the high path to find the first ANTIDOTE.
going back down, you will come to a sharp curve. Go around it
and you will
find another place with high and low paths. This time, use the
to get the second ANTIDOTE. After the track levels out again,
you will go
into a purple-lit section. Grab the third ANTIDOTE here. Next
there is a
tunnel with gray walls. The last ANTIDOTE is here, and shortly
another closing metal door. Drive through it quickly and into
the water to
Mission 12 - Showdown
- Disable each engine
- Deploy missiles to destroy plane
- Drive off cliff to escape virus
Not many differences from Agent mode; the plane gathers speed
more quickly and
you must find the breakable part of fence yourself to escape
as it won't appear on the radar. You have no weapons available
right at the
start, so you must ram each engine of the plane until it catches
disable it. Your rams will only affect the engine while it is
save your health by waiting until this happens. This is also
the time while
the plane is gathering speed for takeoff, so if you take too
long to destroy
an engine, the plane will escape and the mission will be a failure.
Don't try to destroy the plane's engines by
stopping in front of
them or ramming directly behind them unless you want your health
sucked away faster than water down a drain, thanks to the jet's
When all four engines are disabled, your car will short out and
you won't be
able to move. While you are pondering what to do, the plane is
ahead and is turning around to ram you! While the plane is turning,
to bring up the TSP, then rapidly tap R1 until the scope appears.
at the front wheels of the jet. Fire two rockets at it and the
will dip into the dirt, but it's still coming! But, by a miracle,
same time you destroyed the wheels, your car started up again,
drive out of the way of the huge plane, then go to the right
of the airfield and look for a wooden section of fence. Crash
fence and into the sea to win the level and defeat the game!